- Q key - Selection Tool (Quitter Tool?)
- W key - Move Tool
- E key - Rotation Tool
- R key - Scale Tool
Framing (to zoom in/out so that we can see everything)
- A key - Frame view in current viewport
- Shift+A key - Frame view in all viewports
Take a screenshot in Mac
- Cmd+Shift+F3
Renderings
- '4' Key - Wireframe
- '5' Key - Shaded
- '6' Key - Shaded with Texture
- '7' Key - Lighting
Viewport Navigation
- Alt+LMB - Rotate
- Alt+MMB - Pan/Move
- Alt+RMB - Zoom in/out
- MMB: Activate a viewport
- Holding space key gives you a variety of menus to navigate to.
Sphere subdivisions
Use 8 - magic number.
Parenting
- Either use Modify -> Outliner, or Modify -> Hierarchy.
- Good to have all the parts renamed so that it is much more clearer which object is which.
- Also before parenting, freeze transformation by going to Modify -> Freeze Transformation (clean the value, no residue)
- MMB to drag object A to object B, thus parenting A to B.
Coping with different Maya versions
- File -> Open Scene [] -> Ignore Version
- Save as .ma, in case of version incompatibility with .mb